Ever since I read a female gamer's take on Eve Online, I've been interested in the game from more of a Let's Play perspective. I have no (0) desire to ever play it myself, but the game intrigues me. Including the big dust up they had. And this article - how a team built the equivalent of a death star using subterfuge.
I can't always get 8 developers + quality to coordinate together, let alone anything on this scale.
http://www.pcgamer.com/the-incredible-journey-to-build-eve-onlines-first-death-star/
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